About me

I'm a recent graduate developer with love and passion for games, software and different kinds of technologies. I enjoy exploring different areas of technology and learning through building projects. My portfolio focuses on experimenting with new ideas, improving my programming skills, and turning concepts into working applications.

I enjoy working with different tools and technologies while discovering what areas of development interest me the most. Through personal projects, I like to explore problem solving, interactive systems, and practical programming.

I enjoy developing projects, while also focusing on developing myself into a better developer!

Skills

Programming Languages

C#

C++

Python

HTML/CSS

Techs & Tools

Unity

VS

VS Code

Blender

Work experience

Game developer (Intern)

Ugly Swan Production

May 2025 - December 2025

During my internship, I worked on various parts of different projects. My tasks were divided between programming and 3D modeling. In programming, I worked on implementing various game mechanics and UI functionalities in Unity projects.

In 3D modeling, I primarily focused on designing and creating low-poly models. The work allowed me to apply skills learned during my studies and, in addition, I gained experience learning new ways of working, both in technical tasks and in independent and team collaboration.

Education

Bachelor of Engineering (Game Programming)

South-Eastern Finland University of Applied Sciences (XAMK)

2021-2025

I gained hands-on experience in software development, game design, and interactive systems. During my studies, I worked on projects involving game mechanics, 3D graphics, and real-time simulations, which strengthened both my coding and problem-solving skills.